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Devlog
- October 11, 2021 by Jam & The Locagrams#localization, #onomatopoeias, #scriptchange, #locjamIn the original version of Script Change, there are three peculiar words used by the author in the Getting Started section of the game, the picks, icks and squicks : [...] Content players want to avoi... Continue reading
- October 11, 2021 by Jam & The Locagrams#LocJAM, #localization, #translation, #inclusivity, #gender neutral, #non-binary, #inclusive language, #larp, #game, #rpgAs previously explained, being the #LocJAM focused on inclusivity, we tried our best to keep a gender neutral language, despite all the difficulties we encountered. One of the issues we faced was deci... Continue reading
- October 10, 2021 by Jam & The Locagrams#LocJAM, #localization, #translation, #toolsetThe #LocJAM is almost over, and the Locagrams, exhausted and incredibly satisfied, are about to pass out. We managed to release this main version, the most accurate (at least we hope so), and a sort o... Continue reading
- October 10, 2021 by Jam & The Locagrams#LocJAM, #Devlog, #Localization, #ChoicesWhen localizing a product, it is vital to make it suitable for the target market. With digital contents it is easier, you open your favorite tool , check the source, translate it to your target langua... Continue reading